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THE STORY OF MARGRET

The Story of Margret is a prototype build during my final August at Full Sail. Made with the same team members as Downfall, this project took about a month.
We created a functional prototype of The Legend of Zelda making sure to replicate the main mechanics like combat and exploration. We then added new features like a stamina bar, weapon swapping, dashing, and a companion to create a functional prototype with an enjoyable feel.
The Story of Margret
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